Current state of SLua memory utilization: still in much flux
Note that ll.SetMemoryLimit()
seems to have no effect on what is displayed
Port the traditional LSL memory bits to Lua:
-- Memory limit local MEM_LIMIT = 8192 local function main() ll.OwnerSay("main()") -- Set up memory constraints ll.SetMemoryLimit(MEM_LIMIT); -- Uncomment the next line in order to see how much memory your script is using ll.OwnerSay(string.format("Memory: used=%d free=%d", ll.GetUsedMemory(), ll.GetFreeMemory())) end main()