= SLua: Read Notecard = -- load-notecard.lua - Read a notecard into LSD local CONFIG_NOTECARD = "notecard" local card_query local line function dataserver(queryid:uuid, data:string) if queryid == card_query then if data ~= EOF then -- Skip comments local ix = ll.SubStringIndex(data, "#") if ix ~= -1 then if ix == 0 then data = "" else data = ll.GetSubString(data, 0, ix-1) end end -- If the data looks like a key... if (data ~= "") and (data ~= "#") and (data ~= NULL_KEY) then -- Process line ll.OwnerSay(string.format(" %s\n", data)) end -- Read next line line = line + 1 card_query = ll.GetNotecardLine(CONFIG_NOTECARD, line) else -- Done ll.OwnerSay("Configuration complete") end end end local function main() ll.SetText(ll.GetObjectDesc(), vector.create(1, 1, 1), 1.0); if ll.GetInventoryType(CONFIG_NOTECARD) == INVENTORY_NOTECARD then -- Read the notecard ll.OwnerSay(string.format("Reading %s:\n", CONFIG_NOTECARD)) line = 0 card_query = ll.GetNotecardLine(CONFIG_NOTECARD, line) else ll.OwnerSay(string.format("notecard %s not found\n", CONFIG_NOTECARD)) end end main()