= SLua: Name = == Name Lookups == Looking up UUIDs and usernames can be fun, this is a quick example of how to resolve (possible leagacy) login name to the current login name if it has been changed. -- namelookup.lua - Look up names from UUID -- Look up names from UUID local name = "seriesumei Resident"; local displayname_query; local username_query; local userkey_query; function dataserver(queryid, data) if queryid == userkey_query then ll.OwnerSay("userkey query: " .. data); -- Lookup the display name and current username displayname_query = ll.RequestDisplayName(data); username_query = ll.RequestUsername(data); end if queryid == username_query then ll.OwnerSay("username query: " .. data); end if queryid == displayname_query then ll.OwnerSay("displayname query: " .. data); end end local function main() ll.OwnerSay("original name: " .. name); -- Key the user key first, the other lookups need it userkey_query = ll.RequestUserKey(name); end main() == Group Name == key groupNameRequestId; key groupKey; string groupName; ... state_entry() { groupNameRequestId = llHTTPRequest("http://world.secondlife.com/group/" + (string)groupKey, [], ""); } http_response(key request_id, integer status, list metadata, string body) { if (request_id != groupNameRequestId) return; list args = llParseString2List(body, ["title"], []); groupName = llList2String(llParseString2List(llList2String(args, 1), [">", "<", "/"], []), 0); }